View Issue Details

IDProjectCategoryView StatusLast Update
0005944unrealircdpublic2021-06-30 11:44
ReporterValware Assigned Tosyzop  
PrioritynormalSeveritytrivialReproducibilityalways
Status closedResolutionno change required 
Product Version5.2.0 
Summary0005944: modes set by a remote server always shows to the user as a local server mode change
DescriptionI don't know if it's a bug or intentional but this /could/ mess with some stuff. not really sure what, but there's probably a bot out there that's gone haywire XD
sorry if it is supposed to be this way, but I realise it did not used to be this way, so I thought I should mention it. :)
Steps To ReproduceSAMODE on a remote server and watch it appear to be set by the local server
Additional Information[06:53] * ChanServ ([email protected]) joins #Valeyard
[06:53] * irc.valware.uk sets mode: +a ChanServ


Supposed to come from services.valware.uk
3rd party modules

Activities

Lord255

2021-06-30 09:50

reporter   ~0022056

cannot reproduce.
user1 on server1
user2 on server2
------

if user1 does samode user2 sees server1 doing the mode change; and works the other way too.

--
iam on v5.0.9.1, but i didnt see any related changes in this.

Valware

2021-06-30 10:16

reporter   ~0022060

hi, I have looked further into it and it appears to be a bug in my client. please accept my apologies.

syzop

2021-06-30 11:44

administrator   ~0022061

No problem

Issue History

Date Modified Username Field Change
2021-06-30 09:27 Valware New Issue
2021-06-30 09:50 Lord255 Note Added: 0022056
2021-06-30 10:16 Valware Note Added: 0022060
2021-06-30 11:44 syzop Assigned To => syzop
2021-06-30 11:44 syzop Status new => closed
2021-06-30 11:44 syzop Resolution open => no change required
2021-06-30 11:44 syzop Note Added: 0022061