View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003119 | unreal | ircd | public | 2006-11-17 11:43 | 2015-07-19 20:01 |
| Reporter | Avanox | Assigned To | syzop | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Product Version | 3.2.5 | ||||
| Summary | 0003119: Servernames instead of Server-numerics | ||||
| Description | The Server<->Server traffic has some bugs. (enabled PROTOCTL NS TOKEN and some others) SMO (SENDUMODE) sends the servername instead of servernumeric. ES (EndOfSync) sends the servername instead of servernumeric. (Only at the first sync'ing. If it introduses other servers after first EOS, it uses TOKENS.) GLOBOPS sends sometimes GLOBOPS instead of token ] and servername instead of numeric. (I exspected this only in disconnecting servers and connecting servers bsp.: :irc.xxxxxx.de GLOBOPS :ERROR from devnull.xxxxxx.de[[IP]] -- Closing Link: irc.xxxxxx.de[[IP]] Ava (Ava)) SQUIT doesn't send TOKEN. That are some little Bugs, but while developing services, i found these Misstakes. | ||||
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EOS/SQUIT/GLOBOPS tokens: see 0003079 and 0002691 The numeric stuff though... |
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FYI (to reporter), not using server numerics somewhere is not a bug, more like a missing feature (or something close to that). Using numerics is OPTIONAL, not MANDATORY: NS When specified informs the server that numeric server names are supported. Numeric server names are a base64 number that is associated with each server. This number is used as a shorthand name for the server. It is used in the server parameter of the NICK command and can also be used in the prefix for a message. note the 'can' [..] Note: anywhere a :<sender> is expected an @<ns> may be received if the source is a server. See doc/technical/base64.txt for information on the base64 system used. note the 'may' Same for tokens: TOKEN Informs the server that it may send "tokenized commands", that is a shortened name for the commands. This allows the server to save bandwidth by sending less information to other servers. See doc/technical/token.txt for a list of all commands and their respective token. Note the 'may send' Anyway, that doesn't mean I dislike it being reported, since some things (like all TOKEN things for sure) would be good to see changed ;). Just to say.. it's not a real *bug* |
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if using numerics, and now with UID/SID, it's permissible to use both, so that's fine. of course it's not permissable to send a UID/SID if your in non-SID mode, but that's another thing... |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2006-11-17 11:43 | Avanox | New Issue | |
| 2006-11-20 15:39 | aquanight | Note Added: 0012690 | |
| 2006-11-26 07:10 | syzop | Note Added: 0012737 | |
| 2007-04-27 02:41 |
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Status | new => acknowledged |
| 2015-07-19 20:00 | syzop | Note Added: 0018533 | |
| 2015-07-19 20:00 | syzop | Status | acknowledged => closed |
| 2015-07-19 20:01 | syzop | Assigned To | => syzop |
| 2015-07-19 20:01 | syzop | Resolution | open => no change required |