#include "config.h"
#include "struct.h"
#include "common.h"
#include "sys.h"
#include "numeric.h"
#include "msg.h"
#include "channel.h"
#include <time.h>
#include <sys/stat.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef _WIN32
#include <io.h>
#endif
#include <fcntl.h>
#include "h.h"
#ifdef STRIPBADWORDS
#include "badwords.h"
#endif
#ifdef _WIN32
#include "version.h"
#endif

ModuleHeader MOD_HEADER(m_test)
  = {
	"test",
	"v1.0",
	"bug tester",
	"3.2-b8-1",
	NULL 
    };

DLLFUNC int MOD_INIT(m_test)(ModuleInfo *modinfo)
{
	config_status("[m_test] Mod_Init called");
	return MOD_SUCCESS;
}

DLLFUNC int MOD_LOAD(m_test)(int module_load)
{
	config_status("[m_test] Mod_Load called");
	return MOD_FAILED;
}

DLLFUNC int MOD_UNLOAD(m_test)(int module_unload)
{
	config_status("[m_test] Mod_Unload called");
	return MOD_SUCCESS;
}
